Showing posts with label criticism. Show all posts
Showing posts with label criticism. Show all posts

Sunday, July 17, 2016

New video

I am just worried about what's going on in the world. Right wing populists are popping up everywhere and threatening the freedom of us and bringing the world closer to darkness...

So I had to write a song about this


Tuesday, June 14, 2016

DrScythe Thoughts - Part VI: How good feedback can be demoralizing

I already posted something about feedback and critique but I've got to add something: good feedback can be demoralizing. Don't get me wrong here: I absolutely LOVE the good feedback I receive. It was necessary to give me the confidence to launch Project 100. But I recently had to think about life and stuff again...

I soon will release my 10th song and it's a little more ambitious than the ones so far. Not in terms of the music but in terms of the lyrics and setting. But while working on this one I also was thinking about what I achieved so far..more than doubled my subs on YT, got the attention of a company (although that's mostly due to my reviews on a forum) and a relatively large number of "great song(s)!" "you're talented" "keep going!". While this is incredibly uplifting for the artist half of me, it's really frustrating for the rational part.

I am struggling to find a job at the moment so money is a big issue. I studied something very different from music because I always was (and still am) ridden by the idea that my songs and abitilies will never be good enough for people to like them. So I chose to do something more solid (IT management). Apparently companies are looking for people with my knowledge according to their advertisements but not me. So with every positive comment about my music I am now closer to cursing myself for wasting my time with this degree. And also cursing the whole internet for being so cluttered that it seems to be impossible to be noticed by more than one or two persons every time I try to promote my stuff.

It would be a completely different situation if I would've got a job (or a mysterious source of income..). I could just be happy about every single nice word and keep on working towards the 100 songs. But now I am always split between the two parts of my psyche which kills motivation for both things - the 'real world' problems are killing the creativity and the declined applications kill the motivation for applying again and again. It sometimes feels like everything is absolutely pointless. To have these feelings again (last time I was 16 or 17, now I am 28) is worrying me even further...

I have to admit that this blog was one of the first things I couldn't do anymore at the moment. So I figure that this will be one of the last posts for a while until things are back on track again...sorry for that...

so long

DrScythe



Sunday, May 1, 2016

DrScythe Thoughts - Part V: Status update

Well…six months already. Eight songs done. I intended to stay motivated. I knew that my self-discipline is quite strong after more than two years of pushing myself through bodyweight exercises that became more and more difficult. But I also thought that I would struggle after the first two or three songs. Instead of struggling I sped up to release the 3rd one just to allow myself to enter the D’Angelico endorsement contest. And that resulted in a third place and two fantastic guitars being lent to me. What a boost!

So month after month I kept my focus on finishing recording and mixing on time although my overall mood isn’t too good: looking for a job, no money – the usual sorrows. But what else should I do? Can’t apply for jobs all day long, there’s not even enough offerings for that. So making music is quite a thing to avoid wasting time (or: use it purposefully).





Eight songs that roughly outline where the whole DrScythe-music is headed with more to come that brings new nuances and colors to the project.  The first song just hit 500 views. That’s not a large number compared to other YouTubers, that’s not even a large number compared to some other musicians in the region. To me it’s incredibly cool. I don’t have hundreds of friends who watch the videos. It’s not even a dozen of people I know personally who watch the videos. So 500 is quite a milestone for me. Obviously I’ll celebrate the 1000th one when it happens.

Before I give you a small status update I want to tell the story of ‘Home’, the 7th song and ‘Mind Pirates’ the 8th. Let’s begin with the latter one. The main melody goes back to 2005 or 2006. It just lay around for a while and then, during the Meinthat-era, I played around with it and the idea of using a violin. Then the band split up and the idea was buried until I began sorting out the songs for the DrScythe project. I instantly thought: ‘how could I ever abandon this?’ So it made the list. And I recorded it:
https://www.youtube.com/watch?v=j1VrKJn66Uw

My fiancée has been asking me for years if I will ever write a song for her. I always said no, partly because I didn’t want to disappoint her, partly because I feared I wouldn’t be able to pull it off. When I finally came up with the idea for ‘Home’ I tested the ‘riff’ out of context and she liked it. So I began writing the rest and here we are. To cover up the recordings I pretended to work mostly on ‘Mind Pirates’ so that she wouldn’t notice the progress until it’s almost done. And it was successful. She suspected nothing (at least she said so), was quite surprised and loves it. Mission accomplished.
https://www.youtube.com/watch?v=qgbOwBKYBUM



So what’s the next mission? Keep on releasing one song per month! Try to gain more fans by doing so. Improving my mixing skills, improving my videos. Releasing the first 14 tracks as album. And then, depending on what’s going on in my life and how much the number of fans grows, begin looking for musicians to perform live. But for now it’s more like trying to promote my stuff as much as possible without being annoying. What seems to be impossible...

On the one hand it’s a great experience to receive a lot of positive feedback and even get a manufacturer of fantastic guitars interested in you especially because every release is accompanied by the typical artist’s mixture of feeling: doubting oneself and exposing your soul. On the other hand is the stagnation of response to that. Only few new followers/subscribers, only the initial larger amount of views which quickly dies off to the slow increase over time. Don’t get me wrong here: I am incredibly thankful for what I achieved so far and I will keep releasing songs. But it’s a little weird to be encouraged to go on and nothing happens. I know that consistency is key on YouTube, but I fear for my computer breaking every time I boot it up – and that would be the end for the whole project for a while. No spare parts, no money, nothing. So my job situation is becoming a larger problem every week and drawing away my attention every time I make music – because I fear to be stopped by defective devices…

Well…that’s it for this week. Happy with the project, happily in love, anxious about the usual topic: money/job. Just like everybody else…



Small extension to the first FAQ

Downloads
I will definitely enable free downloads for the album. Until then I don’t want to spread the ‘not-on-spot’-versions as downloads out of context.

Sunday, April 17, 2016

DrScythe Recording Blog - Part IV: My mixing philosophy



I wanted to do a blog about EQing and then noticed that I didn’t explain my approach to mixing so far. And that would leave you with my tips for using EQs without knowing why I do use them in this way. So my mixing philosophy boils down to this:

Keep it as natural as possible but do whatever necessary to make it sound good to your ears.

This leads to several consequences.
1. My mixes will never sound as modern as most of the others.
This is pretty obvious. Modern mixes sound everything but natural and are pushed to the max in terms of usage of limiters especially the releases of mainstream artists or the big players of some genres. Of course this doesn’t apply to every major release…but the ‘plastic sound’ as I tend to call it is a standard at the moment. A standard I chose to avoid for matters of taste. I know that some of my songs would profit from an overly processed sound (Calling The X for example) but I prefer to keep learning how to achieve a fat but also warm sound that keeps the character of the originally recorded tracks. It seems that gluing the tracks together is a little bit more complicated this way but I will keep on learning and improving.

2. My mixes will never have a constant volume.
If there is a more quiet part in a song I won’t use the tricks of modern loudness to eliminate the overall dynamic of it. What you might have noticed is that I am very cautious when it comes to compression so far and that’s something I am working on. Controlling the dynamics on track level so that I don’t need much compression on the sum. I think it’s becoming better. Compression works a little counterintuitive so that I think most of the people will struggle a little with that when beginning to mix music.

3. Very few effects.
Well…I had a POD XT Pro, POD X3 Live, POD HD and a Vetta II Combo for years and used all the effects extremely rarely. I like effects when just fiddling around but not really in a finished song. A little chorus on an arpeggio here and there and the almighty duo of reverb and delay. But that’s it. Bit crusher, phaser, flanger, ring modulators…nice to play with but nothing more to me so far. We’ll see…I am not against them by default (although ‘natural’ seems to suggest no effects) but it’s basically just not my style.

4. I don’t care about competitive loudness.
Seriously. I just don’t care. I don’t think it’ll ever have to compete on airplay so I can just keep it at a normal level.

5. You wouldn’t normally…too bad.


You wouldn’t pan the drums from the drummer’s point of view – I do because it sounds and feels right to me. One of the most important things I took away from reading and watching interviews with well-known mixing engineers: they really don’t care about things like ‘normal’ or ‘regularly’. They are called if someone wants their style of mixing applied. Try out their tricks and tips, try out the standards but be honest with yourself and ‘mix it your way’ if that’s what you want the music to sound like.

6. But your mixes sound really cheap so far.
What a surprise I am still a beginner. I am not even able to achieve the things I want to but that’s part of the whole learning process. And instead of ruining other people’s hard work I am practicing with my own and will be able to easily remix everything later on.

Well this was a shorter one as I am busy getting two tracks out to you this month. And I am pretty sure that only few will like both songs. And owls won't like either of them.
Guaranteed displeasure if you're an owl


So long,
DrScythe

Saturday, April 9, 2016

DrScythe Reviews III - Kuassa Cerberus



Intro
You could ask yourself: why even bother with bass amp modeling? Often enough the bass is recorded and mixed as a DI track. Even live some bass player don’t use an amp. So why spend time on creating a versatile piece of software for basses? Then on the other hand there are still a lot of bass amps out there so there are also a lot of people who’d like an amplified bass sound. Like me. And I am so happy that the team of Kuassa decided to create this. I know that giving away the final verdict at the beginning is kind of pointless but I would like to make something clear at the beginning: I bought this and I am just so satisfied with it that I wanted the world to know about it. So here we go…


I decided to do this review with the help of the screenshot so can easily see what I am writing about.

Functionalities


1. I’d call this the ‘management panel’. Input, Input level, Presets, Gate, Quality-Switch – you can see them so I won’t list everything in detail here. I love the option to compare presets and the master CAB-switch. While it works I’d say that the preset window is somewhat clumsy in terms of handling but I don’t know any better examples (or at least none with other flaws) so I’ll let it pass. Personally I tried the Dry-Wet-option once but to be honest: it only makes sense if you really change the sound via Cerberus.

2. Now it’s time for what you could control on the real thing (if it were the pictured rack device). VALVE gives you an extremely rich and fat tone and if you crank up gain it will slowly begin to become something on the border between heavy saturation and overdrive. It will keep an extremely low punch if you don’t cut out the bass via EQ or Cabs what is really great. FET behaves a lot more, well, behaved. It’s clean to hell and back. It can feel a little sterile at times but you have to force that. It’s a lot more flexible if you’re willing to use all the other controls (including those on your bass). DRIVE is self-explanatory. It features a slightly generic sound but it’s usable. Personally I would put TSE B.O.D. in front of VALVE or FET and call it a day. COMPRESS does is job subtlety but effective. You can use it as a nice support up to noon and from there it acts more and more like a ‘drunk bassist’s best friend’. I don’t use CONTOUR myself a lot. It feels like a scoop at the mids which cleans up a little but I prefer shaping my tone with the EQs.

3. What more of an EQ-section do you need? LO effectively controls the bass its working point was chosen very well. The Boost really adds a lot of punch. I wouldn’t use it unless your bass sounds really thin or you want to have fun. But for recording tasks it just blows up the whole bass too much. Maybe if you’re using a pick and a pickup close to the bridge. LO MID and HI MID will help you massively adjusting Cerberus to your liking or manipulating the sound to quite extreme settings, especially when using the FET mode. HI and its boost option can be used for slightly dull basses and I really like to use those when playing with my Epiphone T-Bird Pro. Especially while recording because I can remove too bright sounds quite easily but not recover them from a rendered but dull signal. Excellent work here!

4. To answer the introductory question of No 3: A graphic EQ! I am not particularly fond of those but after I tried a Mesa Mark V I know that they can be really helpful. In this case I have to say: I don’t need it. It works fine but I am happy with what the regular EQ does and so I never switch it on but for reviewing purposes. If you want to know something specific about it you might want to check it out yourself as you can download Cerberus from kuassa.com

5. CAB and MIC selection and a MIX bar. I like most of the included cabs and mics although I mainly use the 8x10 one (which most probably is a SVT-cab-simulation). This section is quite unspectacular but functional so…that’s it. Better to hear some stuff later on.

6. The mics can be positioned freely although one can hear the changes quite intensely. So I think it would’ve been better to just offer 3 or 4 distances and the two angles. Maybe a choice between cone and cap but that’s all you need. But it feels and looks nice. So no complaints here ;)

7. If you don’t like the included cabs you can load yours here. There’s also a Limiter and a Master Output Level. They all work perfectly fine. There’s not much to say about here because I don’t know which IRs you would want to use and I only checked the function once.

Sound
So now over to some samples. I used my father’s 1974 Framus S-380 (Jazz Bass) and my own C-tuned Epiphone T-Bird Pro. Settings were as shown.

First the pure DIs


Preset01



Preset02



Preset03



Preset04



Preset05





Preset06



Preset07



Preset08







Conclusion
I love it. Do I need to say more? It’s really fantastic. VALVE, slight compression, Contour off, EQ adjusted to T-Bird or Framus, 8x10, done. Pure fat and warm growl.

Overview
Pro
Neutral
Con
Sounds (!!!)
Preset management
Nothing
Ease of use
Drive a little boring

Lots of options
Looks
Available as Standalone
Price and value






PS: I used it on every DrScythe-song since 'Destiny':